expanding orbis into a whole universe - liora and nullborn
Date : 24-08-2025
so tales of orbis kind of took over my brain and now im not just making a game, im building a whole UNIVERSE around it. this week i started two more pieces. Liora, which is a prequel to tales of orbis, and Nullborn-Saga, a visual novel about the unification of liora and orbis. one world, told across multiple games and formats
heres whats wild, i built liora in godot instead of löve. i wanted to try gdscript and godot's whole approach, and honestly bouncing between engines makes me a better dev, you start seeing which ideas are universal and which are just habits from one tool. and then nullborn being a visual novel is a totally different storytelling muscle again, way more about writing and pacing than mechanics. my poetry and writing side actually feeds straight into this part
building lore that stays consistent across three different projects is HARD but so satisfying. like the timeline has to line up, the characters have to make sense across all of them, decisions in one echo into the others. its the most "author" ive ever felt while coding. tales of orbis is the heart of it but liora and nullborn make it feel like an actual world instead of just one game. im all in on this universe now