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my first ever games were roblox obbies

before löve, before github, i was just a kid making obstacle courses on roblox

2019-07-01

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i think i accidentally started a whole genre of obby

the glitch per difficulty chart genre, 160k+ visits, and running my own roblox community

2020-06-01

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started running my own minecraft server (minersjok)

minigames, survival, bedwars, and way more admin work than i expected

2020-07-01

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doing obbies with a whole youtuber group (and getting obsessed with editing)

collabing with a youtuber obby crew, filming videos, and falling down a video-editing rabbit hole

2021-01-15

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found löve and everything changed

a lightweight framework perfect for my 4gb ram windows 7 laptop

2021-02-01

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made my first actual library - JSRC framework

a gui library for löve so i stop rebuilding the same ui every time

2022-06-17

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got my first actual dev-adjacent job - software tester

a remote software testing gig, and learning to see every app as a pile of assumptions to break

2022-08-01

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the other thing i do - guitar

electric, acoustic, classical, open gigs and original compositions

2022-11-01

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two tools in one week - anim16 and a car physics library

a quickie animation tool and a 2d car physics library for löve

2023-03-27

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leading a team and building an engine - luminobyte

became lead developer, built the game engine and core mechanics, and managed the team

2023-04-01

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making a rhythm game (timing is EVIL)

combining music and code, fighting with audio sync and beat mapping

2023-09-04

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building a 2d physics engine from scratch

no box2d, no shortcuts, just me and some very humbling collision math

2024-02-15

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i also write poetry, weirdly

not everything i make is code, sometimes its just words

2024-06-01

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tiny useful one-offs - a valentine's card maker and a storyboard tool

small single-purpose tools that ship in an afternoon and keep me honest about scope

2025-02-11

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made a cozy little music player

a warm desktop music player in lua, inspired by @Nashallery

2025-03-12

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building my portfolio + a barebones physics toy

putting together my personal site and an interactive physics model

2025-03-25

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i tried to run an actual business - vellapaper

selling posters and vintage paintings, doing everything solo, and getting humbled by shipping math

2025-05-01

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casting spells with my webcam - firespark

real-time fire sparks on your fingertips using opencv + mediapipe hand tracking

2025-06-06

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a chatbot that actually has feelings (kinda)

an emotionally expressive chatbot in löve with typing sim and flying letters

2025-06-07

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getting into security stuff - ossint

an open source intelligence tool that actually makes sense

2025-06-16

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flowlog - tracking where my time actually goes

a mood + productivity app (formerly moodift) for a better way of living

2025-06-19

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stacks against you - a chat app with NO database

websockets, caddy, zero database, nothing stored, nothing to leak

2025-07-12

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a drawing app where you draw with MATH - luminzier

define shapes with variables and live math expressions instead of a mouse

2025-07-16

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starting my biggest game yet - tales of orbis

an rpg in löve, reach the core before the dawn lights get you

2025-07-28

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Hackclub SOM Stickers!

I finally got some stickers!!

2025-08-12

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LOVE JS BUILD

Figuring out how to push games to web

2025-08-14

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building a react-like ui library in lua - levelisteria

a declarative component system for löve, hiding inside a life-gamifying demo

2025-08-17

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expanding orbis into a whole universe - liora and nullborn

one world told across multiple games and formats, even trying godot

2025-08-24

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made the security thing official - i'm OCSP certified now

an offenso certified security professional credential behind the pentesting work

2025-09-01

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RPG CARDS!

Got RPG cards from HC

2025-09-07

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a murder mystery told BACKWARDS - game over

a puzzle game where you rewind a murder instead of solving it forward

2025-09-08

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made a game for my birthday to say thank you - gratitude quest

a playable thank-you letter for everyone who helped me on my löve journey

2025-09-09

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building a fake operating system that feels real - veloraos

an os simulation - desktop, windows and apps - to finally understand the layer i use every day

2025-09-16

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open source, community and the kerala foss scene - foss-flip

a community meme generator as an on-ramp for first-time open source contributors

2025-09-20

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ran a game jam and taught a room of kids to code

kerala's first big game jam at tinkerspace, and teaching lua to get young girls into stem

2025-10-01

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fluid simulation is actually mesmerizing - spellfluid

a euler-grid + particle fluid simulator, hypnotic to watch

2025-10-11

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encoding, decoding and hashing as a service - signalizer

a clean encoder/decoder tool with api endpoints and sha-256 hashing

2025-10-17

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a bunch of little games in a row - coinage, fallclicker, pollocks

a coin physics game, a cozy maple-leaf clicker, and an asteroids space drifter

2025-10-23

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trying go with a horror cli game - gospooks

learning go by building a spooky text-based escape game

2025-10-29

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jengine - packaging my physics knowledge into an engine

a grid-based physics engine inspired by box2d, finally done properly

2025-11-06

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where i stand on using ai to build stuff

ai as a tutor that accelerates learning, not a vending machine for finished code

2025-11-20

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i built a compiler. an actual compiler. - lat

a ruby-based compiler turning a custom language into lua

2025-11-21

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a social media app where you FREEZE if you dont post - winpedia

a winter-themed social app that turns engagement mechanics into the literal plot

2025-11-29

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a minesweeper AI that thinks like a person - lemines

a solver that deduces, expands, and gambles under uncertainty just like a human

2025-12-04

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mentoring across kerala - tink-her-hack, ksum and tinkerspace

mentoring at 4 tink-her-hack venues, kerala startup mission, and living at tinkerspace kochi

2026-02-15

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wrote a unix shell from scratch in c - seashell

command parsing, piping, processes, and c being brutally instructive

2026-02-23

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building a transit app for my own city - kochitransit

civic tech for kochi, and my first real dive into react native + expo

2026-02-26

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a pomodoro timer, but in a game engine - podo

a web pomodoro timer built in löve because i keep rebuilding my own tools

2026-03-07

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wiring my own machines together - jvpn + the nixos rabbit hole

a wireguard vpn between my pc and laptop, and going all-in on nixos

2026-03-18

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i run programs in hack club now - orbit & pristine

designing and organizing my own you-ship-we-ship programs, from participant to organizer

2026-04-07

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going deeper on backend and security - mantis, memsnoop, logo-scraper

a scaffolding cli, memory introspection, and reproducible scraping pipelines

2026-04-28

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building the guts of an AI coding agent - mimicode

joining the mimicode team and building its entire terminal UI, memory system and slash commands

2026-05-02

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rewrote the whole thing in go - mimicode gets serious

a single zero-dependency binary, and me stepping into a maintainer role for the first time

2026-06-10

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your ai chats, but as a tree - plotter

building affan's tree-structured AI chat app, and learning to serve someone else's vision

2026-06-20

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build without asking permission - curious engine

the builder non-profit behind mimicode, and me running its site and dns-as-code infra

2026-07-05

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stuff ive actually pulled off (a lil brag post)

the compiler, the game universe, hackclub, the server, the gigs — writing it down for once

2026-07-15

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starting an android studio - zenvoq labs & framepdf

a new android micro-saas studio, and an offline-first pdf scanner called framepdf (in progress)

2026-07-17

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